When you create an "AI" that's better than you at your own game

Date:
Category: Videos

Initially posted to the now-defunct PeerTube instance.

I have started development of v1.5.0 of Spaceships which will mainly focus on bot players, which will enable a functional singleplayer. Calling these bot players "AI" overstates the complexity of these bots and unfairly associates them with modern day AI slop. These bot players move towards a target player following a path generated using weighted A* and shoot using a simple algorithm.