Huge graphics improvement: Release of Spaceships version 1.3.1

Date:
Category: Development

Initially posted to the now-defunct Lemmy instance.

New version

I have now released version 1.3.1 of Spaceships which includes massive improvements to the game's graphics and other bug fixes.

Compatibility

Version 1.3.1 is compatible with version 1.3.0 and vice versa. This is because this update doesn't change the game's physics or anything else with the protocol.

Graphics improvements

The graphics changes in this version mainly include changes to the background, now called the sky and changes to the block texture.

Sky

Previously the sky in the game was just a black background with decorative stars as pixels. Now the stars actually look like stars and I added some coloured clouds for more decoration. Both the stars and clouds move to a parallax effect as a result of a simulated distance between them and the camera.

Comparison

Here is a comparison showing how the graphics changed from v1.3.0 (top-left) to v1.3.1 (bottom-right). The graphics on the right are using the default sky preset called "Night".

Comparison between old and new graphics.

Other sky presets

Here are some other existing sky presets. You can change the preset and even create your own one by going into the game's settings (or editing the config file at data/config.ron).

Galaxy sky preset.
Fire sky preset.

Blocks

I also changed the block texture to make it partially transparent, so it blends in better with the sky. Also I added a border to the blocks.

PeerTube instance

I have also created a PeerTube instance available here which I will post videos about the game to.

Changelog

Major changes

Minor changes

Bug fixes