Portals and effect zones: Release of Spaceships version 1.1.0

Date:
Category: Development

Initially posted to the now-defunct Lemmy instance.

New version

Over the past few days I have been working on many features that allow further customisation of Spaceships gameplay. These main features are the introduction of portals and effect zones, which the server can choose to place in the world.

Portals are used to teleport from one area of the map to another. The server can choose whether portals are bidirectional or only teleport/receive players. The server can even have multiple portals teleport to the same place, or have one portal have the player teleported to many different places at random. The server can also choose to rotate the player's velocity when they leave the portal and apply a change in velocity.

Effect zones are regions in the world in which any players in these regions get an effect applied to them. These effects are the same as those that powerups provide players (except teleportation), being movement speed, reload, regeneration, bullet damage and a forcefield.

Both of these new features have been added to new server configurations that I created and put in the configs/ directory. These new configuration files are effects.ron, fast.ron, hsr.ron, instant_kill.ron, portals.ron, portals2.ron, scarcity.ron, slow.ron and spray.ron.

Screenshots

Here are some screenshots of these new server configs.

High-speed rail config (configs/hsr.ron).
Effect zones (configs/effects.ron).
Teleportation between two portals (configs/portals.ron).

Incompatibilities

Versions 1.0.x and 1.1.x are incompatible with each other, so a client playing on v1.0.1 won't be able to join a server on v1.1.0 and vice versa. This is a result of the change in the protocol used for gameplay.

Documentation

I wrote some more documentation for the game, about how to configure a server and the server console. This new documentation in addition to some of the previous contents of README.md is available at https://spaceships.me/docs, or you can download a local copy of the documentation at https://spaceships.me/download.

Changelog

Major changes

Protocol changes

Since 1.0.0, the gameplay protocol has been updated with two new features.

The first feature is to allow the server to place arbitrary rectangles of arbitrary colour in the world, known as "special areas". The purpose of these is to indicate to the user the location of portals, effect zones and anything else that might be added in a future 1.1.x version.

The second feature is that the server can arbitrarily apply effects onto players with arbitrary duration and intensity. Previously these effects were limited only to the collection of powerups.

Minor changes

Bug fixes

New Lemmy communities

I have created two new Lemmy communities, !help@lemmy.spaceships.me to ask for help of if you have any other questions, and !meta@lemmy.spaceships.me for discussing this Lemmy instance.